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A chip made for handheld consoles! Intel Ruixuan G3 series finally knows what players want

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Intel held a new product tasting event for its Ruixuan G series processors in Shanghai on July 9 with the theme of "Handheld Start, No Compromise". This is Intel's first processor family specifically designed for handheld computers. It is also Intel's first processor product named after Ruixuan instead of Core. Its positioning of focusing on graphics performance is self-evident. Gao Song, vice president of Intel Corporation and general manager of the Client Computing Division in China, said that handheld consoles are becoming an important terminal connecting the PC gaming ecosystem and mobile entertainment scenarios. Although the words are a bit official, it means that Intel does not intend to allow handheld consoles to continue to compromise between playability and fun. For a long time, handheld gamers have been facing embarrassing problems, either sacrificing image quality for battery life, or plugging in the power supply and using it as a portable console. 3A masterpieces cannot run, battery life is unsustainable, and frame rates are unstable. This has always been the biggest pain point for Windows handheld gamers. The Ruixuan G3 series is designed to solve these problems. Gao Song said that through software and hardware collaborative optimization and cooperation with ecological partners, the Ruixuan G3 series processors will help handheld consoles release stronger performance, better energy efficiency and more flexible use experience, allowing handheld consoles to evolve from a single portable gaming device to a mobile terminal that integrates games, AI and multi-scene experiences. Reasonable stacking of cores and energy efficiency. Specifically, the Ruixuan G3 series includes two models, the standard version G3 and G3 Extreme. Both chips are based on the Intel 18A process. The CPU part adopts the same architecture as the Core Ultra 300 series, but a key subtraction is made. 2 P cores are removed from 4P+8E+4LP-E, becoming 2P+8E+4LP-E. After all, in the context of handheld games, the marginal improvement in the frame rate of these two core games is minimal. Cutting them off can bring obvious power consumption advantages. What handhelds need most is a full GPU and extended battery life. The main difference between the two chips is the GPU scale. The G3 Extreme is equipped with the Ruixuan B390 core display, which has 12 Xe3 cores and a 2.3GHz operating frequency. The G3 standard version is equipped with the Ruixuan B370 with 10 Xe3 cores. XeSS three-piece set is standard, XeSS is super