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Developers used AI agents to port the "Call of Duty: Black Ops 2" game to the web, but it was later removed from the store following a DMCA copyright complaint.

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Source: ithome.com
IT House reported on October 12 that according to foreign media TweakTown, two recent "Call of Duty" web games produced by developer Luckey Faraday using AI "Vibe Coding" were removed from the shelves due to DMCA copyright complaints by Activision, and the related games are now inaccessible. IT House has learned that the projects involved include "Claude of Duty: Vibe Slops II" and "Kino der Toten". The former is a web game based on the multiplayer mode of "Call of Duty: Black Ops 2". Players can engage in free-for-all with 6 AI-controlled robots on Hijacked and Nuketown 2025 maps; the latter reproduces the classic zombie map Kino der Toten in the "Black Ops" series and supports single-player play. Both projects are developed using AI agents and the Three.js framework, although Luckey Faraday explicitly states on the corresponding page that "the projects are not affiliated with Activision, Treyarch, Microsoft, or Anthropic." However, in fact, both online games use the original "Call of Duty" maps, models and animation resources. Therefore, there are obvious copyright issues, and it is reasonable for them to be removed from the shelves after Activision complained. As AI programming tools lower the development barrier for game reverse engineering and web porting, more classic games may appear in browsers in unofficial form. However, whether such projects can be run for a long time depends not only on technical implementation, but also on the copyright ownership and authorization of the original game materials.